HISTORY

POSTED BY Grauling February 3, 2019

The organization was founded in April 2016, with a small passionated financial investment, but with big ambitions for the future. In 2016 the full focus was on the CS:GO scene, and the primary focus was on the national leagues and events.

In 2017 we started looking into other esports game titles and have had a very successful expansion into both Overwatch, League of Legends and Dota 2.

Our CS:GO squad won Copenhagen Games in april 2017, our first international breakthrough and the team entered the HLTV.org top 20 ranking after the accomplishment.
Two months after the breakthrough the team parted ways with Singularity to pursue other options in the scene, and we decided to pick up a Swedish roster lead by Robin “Robiin” Sjögren over the summer of 2017.

Shortly after the success at Copenhagen Games 2017 the organization expanded heavily into Dota 2 and League of Legends. The Dota 2 roster we picked up was the polish team formerly known as “Let’s Do It” and one week into the signing the team qualified for the lan event Zotac Masters in China. Due to falling short in The International 2017 EU Main qualifier playoffs, the team was afterwards sold to the Polish stronghold of Team Kinguin to pursue a more prosperous contract, with a national organization, and to take the natural next step on their journey towards the top.

In the last quarter of 2017 we expanded with a streaming division, with everything from cosplayers to professional mobile esports players. The organization also acquired a Call of Duty team, Heroes of the Storm team, a Tekken champion, Rocket League team, a PUBG squad, a PUBG Duo and a guild know as “T1G” with more than 3000 active members in their internal community.

In the start of 2018 we expanded with a dedicated mobile division with a focus on Clash Royale. The start of the year was also the beginning of our academy division in CS:GO and we picked up promising talent teams in Denmark, Sweden and Norway, which was later expanded with German and Spanish academy teams.
We once again acquired a full swedish CS:GO roster, lead by André “BARBARR” Möller, after parting ways with most of the swedish players in the previous roster back in December 2017.

We picked up a promising CS:GO Female team that qualified for Intel Challenge Katowice event the same week as being signed and the team peaked in April 2018 when the squad continued the underdog story started at the event in 2017, and won Singularity the Copenhagen Games 2018 female tournament trophy. After they beat the most prominent female teams in the scene, they would shortly be proclaimed the best female team in the world.

In the start of the second Quarter of 2018 the organization surpassed the size of more than 100 active signed players in total across all games and platforms. The organization peaked at a total of 132 active players + managers + streamers in April 2018. Singularity has been downsizing ever since to get back to the core of the business and secure sustainable funding for bigger visions.
In the summer of 2018 the organization pulled the break on the professional teams, as there was a breakdown in ongoing major investment negotiations, and therefore took a step backwards to secure proper funding and a sustainable business structure to be able to scale our vision of the organization and to go three steps forward.

From the summer of 2018 until the end of 2018 the organization negotiated with multiple investors, and Singularity finally reached an agreement by the end of the year together with a strong team of new partners able to scale the brand to desired heights, put in place proper funding and business structure.
While securing a sustainable and prosperous future in the company behind the esports organization we acted with a very limited budget for operations in the last two quarters of 2018, but nevertheless the management’s ability to scout teams and branding options in the market helped the organization to sign new pro teams to represent SNG in the gametitles of CS:GO – Fortnite – Call of Duty, and to travel with several of our teams and talents to events and tournaments ranging from WESG US CSGO Regional finals in Las Vegas, to Fall Skirmish Finals at TwitchCon in San Jose, to Dreamhack Winter in Jönköping, to MDL Global Challenge and ESL Pro League relegations in Dallas, to CWL in Las Vegas.

By the start of 2019 the organization secured numerous teams to represent the Singularity banner, and to thrive in the 2.0 structure.

In the start of February the brand new Singularity HQ located in Copenhagen (Søborg) will open and it will be a great asset for the organization in the capability of being able to provide an amazing framework and center for our talent development and business development, which will assist the organization in making the teams thrive and reach desired rankings and skills.

In February 2019 the Singularity HQ opened! Located in Copenhagen (Søborg) and created in a partnership with HYDR esport, secured a National and International platfom for teams to be able to bootcamp and practice before major events.

Our North American CS:GO team attended their first International event in March, the World Electronic Sports Games in Chongqing, China representing team USA. Over the course of the tournament, the team made it to the Playoffs stage but fell short in a thriller Bo3 against Valiance, finishing with a Top 16 placement.

July was a big month for our teams all over the board! Our South American PUBG squad qualified for their first ever-International event, the GLL Grand Slam. Unfortunately, due to their lack of experience playing teams outside their region, the team took the 15th place.

Our CS:GO team qualified for the Starladder Major – Americas Minor in Berlin, Germany. There they went toe to toe with the teams in their group but fell short in the deciding series of the group stage.

And last but not least, with the biggest event of the year being announced by Epic Games, the Fortnite World Cup, we were excited to field two players in the competition, Pedro “Lasers” Kaique Carvalho in the solo tournament and Thomas “Th0masHD” Davidsen in the duos tournament. The competition was stacked but our players managed to perform well and take home $100,000.

CWL Champs, the tournament that decides the power rankings Globally in Call of Duty, the biggest event of the year in the game title started in August 2019! Our team qualified from the Amateur circuit and was ready to prove themselves against the best in the World. During the group stage, our team took the competition by storm after taking down Team Luminosity 3-0 and closing out the group stage with a perfect record. The hype was starting to build around the team as more and more fans were starting to believe in the underdog story.

The Knockout stage came around and unfortunately, we were not prepared for the series against Sicario Gaming, which sent us in the Losers Bracket. In the first Round of the Losers Bracket, we produced yet another upset by taking down Team Envy in dominant fashion 3-1. Once again, our opponents for the survival in the tournament were going to be Luminosity Gaming; this time around the experience and maturity of the Luminosity players proved too much for our team. We ended the tournament with a Top 12 placement, $35,000 and the respect of the Call of Duty community! We produced highlights, upsets and a lot of hope for all the teams and players coming from the Amateur scene!

Robb McCormick Photography

By the last quarter of 2019 we fielded a new North American CS:GO roster that shortly after was invited to play in the ESL Pro League Season 10! The team went toe to toe with the teams in the group, producing a thriller Bo3 against Team Liquid but unfortunately was not able to qualify for the Finals; the team were later invited to Stage 2 of the Pro League, where they placed second in their group!

By the end of 2019 we looked into developing our activities into new game titles and thus we signed a Rocket League team contending for a spot in the RLCS (Rocket League Championship Series). Over the course of the course of November and December the team took on the RLCS teams coming in the Relegations tournament and secured their spot in the RLCS Season 9 after taking down Team Complexity 4-1!

We took 2019 by storm! Our Call of Duty roster saw Tobias “CleanX” Juul Jønsson become signed by Toronto ULTRA to play in the newly franchised Call of Duty League and the team decided to make a change, replacing Kian “Keza” Bonsor and adding Jack “Maple” McCartney and Sam “Chain” Dineley. 

The first event of 2020 for the Challengers scene was just around the corner, with the CDL Launch Week Minnesota Open fielding more than 128 teams. Our team took the competition by storm, taking the victory away and securing $80,000! Just 2 weeks later the team then won the CDL London Open, confirming themselves as the best team in the World outside of the franchised League. You can read more about the journey of our Call of Duty team in the following reports:

With our North American CS:GO roster picking up speed, ESL restructured their Pro League format which meant that our spot in the competition was revoked. The roster was edging closer to the Top 30 spot in the world. We experienced almost 2 years with North American rosters and it was heartbreaking that our paths were no longer on the same journey. With the ceasing of operations in North America, we turned our heads towards home soil. Picking up a fresh Danish team spearheaded by Mertz, and we did everything we could to get the roster set up comfortably in our framework and start climbing the ranks in Europe right away.

We welcomed new partnerships to Team Singularity during the mid stage of 2020. Blocksport being our NFT & our fan app partner. The app was introduced to provide our community with the latest news and, and for fans to be able to interact with each other. Pluck.GG was the second partnership for us in 2020. Pluck is a leading Academy provider that allows gamers to join daily classes, weekly events, and monthly tournaments that are league and division-specific. All students are able to  be monitored, analysed, and taught by an AI-powered gaming coach. With Fortnite and FIFA being the only games available, we have seen many sign ups in the opening months of the academy being open, with the majority being from the South American region. 

With our success in many controller based games, we were fortunate enough to reach agreements of sponsorship with KontrolFreek + SCUF. Both companies are at the top of the pyramid in their respective fields. We are grateful to be able to celebrate both partnerships as this shows how far we have come from a start up organisation in 2016, to being associated with the best. 

KONTROLFREEK + SCUF

In Fortnite, we saw Igo & Lasers dominate Squads FNCS and take home the trophy, earning $18,750 each. With the dominant performance, this raised Lasers net worth which eventually saw us part ways at the end of his contract and him to join the biggest Brazilian organisation, LOUD. After the end of Igo’s duration of contract, Igo decided to step away from competing and prioritise other games. We were invited by Gamers Without Borders who are the largest tournament providers where the prize pool is donated to charity. With Th0masHD and Trippernn being our representatives, we placed in the Top 3 of the leaderboards which provided us with a $250,000 donation to UNICEF. Ending out 2020, we decided that we would primarily focus on the South American region in Fortnite; this would mean we would say goodbye to our European roster heading into 2021.

At the start of 2020 we reached an agreement with p0me, one of the largest competitors and influencers in LATAM. Signing p0me and his PUBG roster instantly introduced us to a very supportive community and would be the start of a great partnership. Representing Team Singularity in GLL Season 4, the team narrowly made the finals. Top 3 in LATAM would qualify for the Finals in Stockholm. We placed third, finishing on the same amount of points as 4th, however we advanced on more kills/placements. In March, the Grand Finals of the tournament took place, and in the first game of the finals we claimed victory! Unfortunately competing against the best of the best, we were unable to find a consistent result, and finished 7th, winning $5,000. Heading towards 2021, whilst being in the “off season”, p0me received a competing ban which we judged to be unfair. However the ruling stood, and instead of replacing p0me, we felt like it was the right call to step away from PUBG for the foreseeable future.

As we started to grow rapidly in LATAM, we stumbled upon 5 unhidden talents in Rainbow 6. Being our first step in the game title, we had little to none expectations apart from climbing the ranks and competing against the Tier 1 organisations in Brazil, and that is what we did! As the competition for us got harder as we started to take down consistent Tier 1 teams, the interest in players grew. With interest high in all of our players, we never want to halt the potential of any player. We were able to reach agreements with FaZe, Santos and Furia for the players. With our interests still wanting to be in Rainbow 6, we picked up a trio of the biggest rising talents in the region and they will be joining our two current players Levy and Kingst4r to play the Brasileirão Série B, with the aspiration of repeating what had done previously but maintaining the roster.    

Another new game title we entered in 2020 was Valorant. A game that many considered to take over many other FPS games. With the expectations of Valorant high, we found our roster. With all players having good accolades in other FPS games, it was a no brainer to try and take on the best competition from the CIS region. Formerly known as “FishkaVTom”, the team were in the top 5 rankings of CIS. With tournaments that were regional based, our team would be competing consistently against the highest level of competition. 

In 2020 we entered the mobile game Free Fire as we acquired a Brazilian online gaming organisation called Aero Gaming that was rebranded to operate as SNG Brasil. During 2020 we primarily focused on the talent side of the competitive scene and won multiple small tournaments.

Since 2017 we have always had a presence in Dota 2, we worked extremely hard and consistently with Swedish/Chinese sensation Xcalibur. Steve was the pioneer of our Dota 2 presence, and allowed him the freedom of finding the correct players to push Team Singularity to the elite level. Heading into 2020, we said goodbye to Yume, as he was sold to Virtus Pro. Following the departure of Yume, the team struggled to find form or any real consistency which eventually left us parting ways. 

As the FIFA21 season was beginning, we reached a partnership agreement with Randers FC. We joined forces with the well known Danish club as we entered the prestigious eSuperliga that is hosted in Denmark. Welcoming five new FIFA players to Team Singularity, which included former FIWC winner Mohammed Al-Bacha, we had high hopes heading into FIFA 21. Our debut season went reasonably okay, as we reached the playoffs but fell out in the first round. Our second season was not as good as we failed to reach the playoffs. The team was positive that this was a fluke season, and were ready to make a statement in Season 7 which would be the first season of FIFA 22. 

Entering FIFA 22, the team had one thing on their mind and that was redemption. We adjusted our roster which saw “TeamHajj” join “OneWayCrazyy” in being our two starting players, and “Gron” as a on day replacement. Having dominated the final weeks of the season, we reached the playoffs with a good seed. Starting the playoffs the same way we ended the season, we came out the blocks fast. Dominating results against FC Midtjylland and Lyngby BK booked our spot in the Grand Finals of eSuperliga 7. One Best of three series away from being crowned champions, “OneWayCrazyy” was not letting the title slip again, and pulled the performance of a lifetime out the bag in the decisive third match. Team Singularity & Randers FC finally had a well deserved championship win. 

Having entered Rocket League at the end of 2019, the roster was picking up speed in RLCS by taking the giants of the game to final maps or crushing them. The underdog story was becoming a real factor within the rocket league community. Finishing 7th in our first season of RLCS and avoiding the relegation playoffs was just the start of how our future looked with this roster. Feeling that the team was on the right path, we decided to bring in former World Champion ScrubKilla into the starting roster, which meant Godsmilla was being placed on the bench. Looking like this team had no ceiling of potential, they dominated The European Invitational as their first major tournament together and won $10,000. During the off season there was a lot of interest from various different Tier 1 organisations for this roster. We would go onto selling Noly & Th0 to David Beckham’s newly founded organisation, Guild Esports. We soon realised what roster we would like to replace the old team, so soon after, we welcomed Hibbs and Breezi to Team Singularity to join forces with Godsmilla and reclaim a spot in the new RLCS format. With results and scrims not showing much potential, ScrubKilla was welcomed back to the roster and the team went into The Grid series in high spirits. In Week 2 of The Grid, we performed as we had hoped. Taking down Giants Gaming in the Final and being the last team standing. After this tournament, we had hoped the team would have kicked on and kept performing, but it was not the case. Bad results after bad results saw us struggle towards the end of the 2020 year. It was a shame to see the deterioration of performances continue to happen as this carried into 2021. Going into the off season, the team decided to go their separate ways which would mean Team Singularity would be looking for a new roster moving forward.

Having the reputation of finding the unknown talent, we acquired the “Denied” roster who were gaining momentum in the lower competitions extremely fast. Going into the final season of the year, we are excited to see the development of this roster, and have a very good feeling that 2022 will be the breakout year for the team. 


The COVID-19 outbreak at the start of 2020 halted many of our overseas plans with our competitive rosters as tournaments became online or cancelled. With this news we turned our heads more towards recruiting talented and diverse content creators based worldwide. 

Our globally dominant Call of Duty roster continued their ever growing success rate in America as we had planned to compete in every home series for the remainder of the 2020 season. Unfortunately as we landed, COVID-19 took over the world and squashed our ability to attend any events. With every tournament now becoming online, we conquered the North American scene from the AirBnB, taking home successful placements in the top 2 of most challenger events at the time. Heading into Call of Duty Challengers Champs, there was a couple of roster changes that upset the rhythm of the team. Don’t change something that does not need to be fixed is the easiest way of explaining how the team slowly fell off the throne over the competitive year. Heading into Champs, now in second seed, we had a roster change that introduced “Chain” back into the starting roster, and “Gismo” joined as the 5th member. We reached the Winners Grand Final and looked on course to claim the Championship medal, but unfortunately lost in a very close series which ultimately made us settle for second place, securing $28,000.

At the end of the Modern Warfare season, we said goodbye to Jamie “Insight” Craven as he was transferred to Toronto ULTRA to play alongside former SNG teammate Tobias “CleanX” Juul Jonnson. Having to rebuild the roster for Black Ops: Cold War, the team never managed to find the same success as the previous years which led to the team disbanding. With the remainder of the season online we chose to stay away from the competitive side of Call of Duty. 

We welcomed two new inductees into our main Fortnite roster at the start of 2021. Both players continuously worked extremely hard in our academy as they completed the missions we set for them. With over 4,000 members at the time, Lukss and Tomii led the leaderboards and were both welcomed into Team Singularity.
Our academy being the largest in the world, we have seen 10,000 players worldwide sign up to be a part of our Academy project and the future. These players have the ability to develop their in game skills whilst working hard on targets we set for them to complete, developing into role-models within esports on a day-to-day basis. With the growth of the academy, we welcomed our first partnerships with different clubs/schools/universities based worldwide.

Our CS:GO roster had a rough ending to 2020, as we never really found our footing after transferring Queenix and Nicoodoz to Copenhagen Flames. We took our first steps into reevaluating what we would like to achieve in 2021. Having held a full review of the year, we decided that our main goal was to become a consistent Top 50 roster in the CS:GO Global Rankings. We tested the waters with some talented competitors from Denmark, however the newly formed roster never took off the way everyone involved would have liked and therefore we ended up parting ways with our Danish CS:GO roster in the summer of 2021. With CS:GO being a pillar of where Team Singularity began, we ended 2021 by signing the Russian sensations GuardiaN & Seized. Two giants of the game and their younger prodigies joined the team and the team began to work their way up in the rankings. 

After only two months together we transferred our coach and one of our star players Fierce & Norwi to ForZe. 

2021 was another successful year for Team Singularity in Fortnite. Kickstarting the year, the first FNCS tournament was upon us. King, being in the most feared trio prior to the finals starting, decimated his way through the competition and claimed the FNCS trophy, and the $25,000 prize. With our interest growing in the South American region in Fortnite, we recruited Diguera, Frans & Kitoz, who are 3 of the most talented players worldwide. With the addition of these players to join King we claimed the number one ranking spot in the South American region. Expanding our roster to 7 professional players, we planned to take over South America for the remainder of 2021. With so many close results in the major tournaments to close out the year, our Fortnite roster cumulatively earned over $150,000 in prize money.

Having had a rollercoaster of experience in Rainbow 6 when we entered the game in 2020, we hoped the new roster would settle and find their rhythm quickly in 2021. We had a great start with the team in 2021 and at the start of Spring our star players Levy and Neskin were transferred to our good friends at Team oNe eSports, where they 4 months after won the SIX Mexico Major. We quickly rebuilt the R6 roster, and came 2nd in Copa do Brasil Stage 1, which was our highlight of the last half of 2021 as we were not able to qualify for the Brasileirão 2021: Série B playoffs.

During 2021 we started focusing more on our Free Fire operation and ended up picking up a CIS roster as our main roster that qualified and participated in the biggest Free Fire event of the year, the Free Fire World Series in Singapore, that saw the team travel to Singapore for a one month stay due to all the active Covid-19 restrictions. Shortly after the tournament we transferred two of the players, Mikhail “Kronos” Kamnev and Ruslan “Svitogor” Mamacuev, to NaVi, and afterwards we ended up parting ways with the rest of the team.
Over the summer we won the NFA S1 Division with our Brazilian Free Fire Emulator team and qualified for LIGA NFA S6 where we advanced to the lan playoffs and traveled to Sao Paulo with the team to play the month-long playoffs on lan from the NFA studio.

2021 was not our year in Valorant, and even though we were able to transfer Trexx to OG esports and had the former CS:GO mastermind Dima join our roster then we unfortunately never found our prime form. We were able to dominate any team under us, but received a last map heartbreak against the higher seeds time and time again. Consistently finishing 3rd-6th in competitions created a mind block and the team struggled to break down the mental aspect of grand finals and would essentially crumble in the clutch moments of a game. Our team unfortunately did not manage to gather enough points to be part of the Valorant Champions Tour last chance qualifier which meant our season was over in August. With no clear and transparent plan around VCT 2022, we closed down our operations in Valorant and went our separate ways with the team that was shortly after picked up by the organisation KPI Gaming.

An esport that caught our eye out of nowhere was Wild Rift. WildRift being in the modified version of League of Legends for Mobile, became a quick success period for Team Singularity. “Zour” being a rising star in the title had many attractions from the Tier 1 organisations, however devoted his loyalty into staying with Team Singularity. We would provide the Wild Rift community with a safe environment within our discord to grow their own teams and meet other players. As the popularity grew in the game, we would co-host a $3,000 Winter Cup tournament alongside our sponsors Trovo. Trovo is an interactive live streaming platform with many talented content creators where Wild Rift was very popularly streamed. The tournament was a huge success and since then have been regularly asked to provide another event soon. With the roster being headhunted by Belgian organisation “Game-Lord”  we decided to sell the team and build a new roster around “Zour”. We would test many players to see if they would be a perfect fit for our roster, but would not be able to reach the potential we would have liked. 

League of Legends has always been in the roots of Team Singularity. Our first involvement back in League of Legends was competing in the Nordic Championship Spring tournament in 2020. With high hopes the roster would perform in the rift. Finishing the group stage with a 9-5 record we would finish the group in second with the playoff finals being held a week later. The winner of the playoffs would receive a direct invite to the EM 2020 Spring Main Event. Only one thing was on our mind as we took down Vipers Inc in the finals and claimed that spot. When the draw was made on who we would be grouped against in the finals, we had the largest task on our hands. Movistar Riders, K1CK Neosurf and FC Schalke stood in our way. Unfortunately it was not to be and we were unable to get out of the groups. Looking to improve on our accomplishment, we formed a partnership with “Torok” who has a great resume in terms of coaching. With NLC Fall Open being the next major tournament, the team had a task on their hands on having to win relegation match ups and to win the qualifier tournament just to be able to reach the main event. The team dug deep and nothing held them back. Having a tough group just like EM Spring, we fell short in reaching the knockout stage. With hunger still at an all time high, the team was flying with momentum over the off season and came back dominant at the start of 2021. Finishing fourth in the NLC Spring Playoffs and third in the NLC Summer Playoffs, the team were gutted to repetitively fall at the last hurdle. With this being hard for everyone involved, it was a decision to part ways, as our season was over. Moving forward, We are proud to announce that we have officially partnered up with the University of Roehampton, and have created a team structure to provide opportunities for young aspiring athletes to thrive in a competitive environment, gaining valuable experience from professional coaching at high level while also completing a degree.

With our initial entry into South American Apex Legends late 2020, we had aspirations to be a top 3 team in the region.  Finishing in the top 10 in the ALGS Autumn Circuit gave us belief that 2021 is going to be a strong year where we can only grow stronger. We started the year off hot as we placed second in the first ALGS Winter Circuit and followed it up by winning the second ALGS Winter Circuit. With results after these accomplishments feeling like a rollercoaster, the decision was made to look at alternative players to find a better consistency. Being one of the largest organisations in Apex SA, we had the possibility to recruit any team. Over a month of trialling different players, we were able to cherry pick our roster moving forward. From September 2021, our roster moving forward was “ArtiNN1”, “Besk9” and Captain “Elysium”. This roster on paper has the ability to take over the region. With the ALGS 2021 Split 1 Pro League being the last major for the roster to participate in, the top 20 would reach the playoffs for the next stage in 2022. From start to finish of the split, this newly formed roster left every other team in their trail as we stormed ahead with multiple high kill victories. Out of 6 rounds, the team managed to achieve maximum points four times. Finishing first in the qualifiers by 22 points and securing $15,000, we are most excited about the journey we have ahead of ourselves in 2022.

Our social media platforms have seen over 180,000 new SNG fans join the #SNGARMY in 2020 and 2021 combined, and we are very excited to at least double this number in 2022 as we aim to have our most impactful year yet. As we head into 2022, we have partnered with AndaSeat who are a leading gaming office chair provider. We are excited to be able to provide our players with these chairs and be able to play in comfort whilst competing. We are proud to announce that we are having our own brand of NFTs published in which the community can purchase our unique digital items. The NFT launch is a continuation of the Team Singularity and Blocksport partnership, which started with a fan app launch for all teams’ fans and soon will continue with an official $SNG fan token launch. Finalising 2021, Team Singularity had 90% of the company acquired by the Swedish company Rightbridge Ventures. With new ownership pioneering the future of the organisation, there are many promising adventures we can look forward to sharing in 2022.

If you want to experience our history from the POV of our founder, Atle S. Stehouwer, then go to our Youtube channel and watch our documentary which aired in december 2021:

#SNGSTORY