HISTORY

POSTED BY Grauling February 3, 2019

The organization was founded in April 2016, with a small passionated financial investment, but with big ambitions for the future. In 2016 the full focus was on the CS:GO scene, and the primary focus was on the national leagues and events.

In 2017 we started looking into other esports game titles and have had a very successful expansion into both Overwatch, League of Legends and Dota 2.

Our CS:GO squad won Copenhagen Games in april 2017, our first international breakthrough and the team entered the HLTV.org top 20 ranking after the accomplishment.
Two months after the breakthrough the team parted ways with Singularity to pursue other options in the scene, and we decided to pick up a Swedish roster lead by Robin “Robiin” Sjögren over the summer of 2017.

Shortly after the success at Copenhagen Games 2017 the organization expanded heavily into Dota 2 and League of Legends. The Dota 2 roster we picked up was the polish team formerly known as “Let’s Do It” and one week into the signing the team qualified for the lan event Zotac Masters in China. Due to falling short in The International 2017 EU Main qualifier playoffs, the team was afterwards sold to the Polish stronghold of Team Kinguin to pursue a more prosperous contract, with a national organization, and to take the natural next step on their journey towards the top.

In the last quarter of 2017 we expanded with a streaming division, with everything from cosplayers to professional mobile esports players. The organization also acquired a Call of Duty team, Heroes of the Storm team, a Tekken champion, Rocket League team, a PUBG squad, a PUBG Duo and a guild know as “T1G” with more than 3000 active members in their internal community.

In the start of 2018 we expanded with a dedicated mobile division with a focus on Clash Royale. The start of the year was also the beginning of our academy division in CS:GO and we picked up promising talent teams in Denmark, Sweden and Norway, which was later expanded with German and Spanish academy teams.
We once again acquired a full swedish CS:GO roster, lead by André “BARBARR” Möller, after parting ways with most of the swedish players in the previous roster back in December 2017.

We picked up a promising CS:GO Female team that qualified for Intel Challenge Katowice event the same week as being signed and the team peaked in April 2018 when the squad continued the underdog story started at the event in 2017, and won Singularity the Copenhagen Games 2018 female tournament trophy. After they beat the most prominent female teams in the scene, they would shortly be proclaimed the best female team in the world.

In the start of the second Quarter of 2018 the organization surpassed the size of more than 100 active signed players in total across all games and platforms. The organization peaked at a total of 132 active players + managers + streamers in April 2018. Singularity has been downsizing ever since to get back to the core of the business and secure sustainable funding for bigger visions.
In the summer of 2018 the organization pulled the break on the professional teams, as there was a breakdown in ongoing major investment negotiations, and therefore took a step backwards to secure proper funding and a sustainable business structure to be able to scale our vision of the organization and to go three steps forward.

From the summer of 2018 until the end of 2018 the organization negotiated with multiple investors, and Singularity finally reached an agreement by the end of the year together with a strong team of new partners able to scale the brand to desired heights, put in place proper funding and business structure.
While securing a sustainable and prosperous future in the company behind the esports organization we acted with a very limited budget for operations in the last two quarters of 2018, but nevertheless the management’s ability to scout teams and branding options in the market helped the organization to sign new pro teams to represent SNG in the gametitles of CS:GO – Fortnite – Call of Duty, and to travel with several of our teams and talents to events and tournaments ranging from WESG US CSGO Regional finals in Las Vegas, to Fall Skirmish Finals at TwitchCon in San Jose, to Dreamhack Winter in Jönköping, to MDL Global Challenge and ESL Pro League relegations in Dallas, to CWL in Las Vegas.

By the start of 2019 the organization secured numerous teams to represent the Singularity banner, and to thrive in the 2.0 structure.

In the start of February the brand new Singularity HQ located in Copenhagen (Søborg) will open and it will be a great asset for the organization in the capability of being able to provide an amazing framework and center for our talent development and business development, which will assist the organization in making the teams thrive and reach desired rankings and skills.

In February 2019 the Singularity HQ opened! Located in Copenhagen (Søborg) and created in a partnership with HYDR esport, secured a National and International platfom for teams to be able to bootcamp and practice before major events.

Our North American CS:GO team attended their first International event in March, the World Electronic Sports Games in Chongqing, China representing team USA. Over the course of the tournament, the team made it to the Playoffs stage but fell short in a thriller Bo3 against Valiance, finishing with a Top 16 placement.

July was a big month for our teams all over the board! Our South American PUBG squad qualified for their first ever-International event, the GLL Grand Slam. Unfortunately, due to their lack of experience playing teams outside their region, the team took the 15th place.

Our CS:GO team qualified for the Starladder Major – Americas Minor in Berlin, Germany. There they went toe to toe with the teams in their group but fell short in the deciding series of the group stage.

And last but not least, with the biggest event of the year being announced by Epic Games, the Fortnite World Cup, we were excited to field two players in the competition, Pedro “Lasers” Kaique Carvalho in the solo tournament and Thomas “Th0masHD” Davidsen in the duos tournament. The competition was stacked but our players managed to perform well and take home $100,000.

CWL Champs, the tournament that decides the power rankings Globally in Call of Duty, the biggest event of the year in the game title started in August 2019! Our team qualified from the Amateur circuit and was ready to prove themselves against the best in the World. During the group stage, our team took the competition by storm after taking down Team Luminosity 3-0 and closing out the group stage with a perfect record. The hype was starting to build around the team as more and more fans were starting to believe in the underdog story.

The Knockout stage came around and unfortunately, we were not prepared for the series against Sicario Gaming, which sent us in the Losers Bracket. In the first Round of the Losers Bracket, we produced yet another upset by taking down Team Envy in dominant fashion 3-1. Once again, our opponents for the survival in the tournament were going to be Luminosity Gaming; this time around the experience and maturity of the Luminosity players proved too much for our team. We ended the tournament with a Top 12 placement, $35,000 and the respect of the Call of Duty community! We produced highlights, upsets and a lot of hope for all the teams and players coming from the Amateur scene!

Robb McCormick Photography

By the last quarter of 2019 we fielded a new North American CS:GO roster that shortly after was invited to play in the ESL Pro League Season 10! The team went toe to toe with the teams in the group, producing a thriller Bo3 against Team Liquid but unfortunately was not able to qualify for the Finals; the team were later invited to Stage 2 of the Pro League, where they placed second in their group!

By the end of 2019 we looked into developing our activities into new game titles and thus we signed a Rocket League team contending for a spot in the RLCS (Rocket League Championship Series). Over the course of the course of November and December the team took on the RLCS teams coming in the Relegations tournament and secured their spot in the RLCS Season 9 after taking down Team Complexity 4-1!

We took 2020 by storm! Our Call of Duty roster saw Tobias “CleanX” Juul Jønsson get signed by Toronto Ultra to play in the newly franchised Call of Duty League and the team decided to make a change, replacing Kian “Keza” Bonsor and adding Jack “Maple” McCartney and Sam “Chain” Dineley. The first event of the year for the Amateur scene was just around the corner, with the CDL Minnesota Open fielding more than 128 teams. Our team took the competition by storm, taking the victory away and securing $80,000! Just 2 weeks later the team won the CDL Open London, confirming themselves as the best team in the World outside of the franchised League! You can read more about the journey of our Call of Duty team in the following reports:

#SNGSTORY