Today we are officially parting ways with our Clash Royale team after a 3-month period together. The decision was made due to the fact that it’s been tough for the new represents to shake of former Singularity legacy in the game title, and even though every past mistake and slip ups have been balanced then unfortunately it haven’t been enough for the community and tournament organizers to clear former stains. We don’t want to hinder any of the players career or development and therefore it was an easy united decision to make.
It’s super unfortunate as we like the game title, but this development also means that we will not be looking to re-enter Clash Royale as Supercell have not wanted to enter into a constructive conversation in the matter.
Thank you to everyone that has shown their support to the players and the team.
We wish all the players best of luck going forward and hope to see them at the top of the scene!
“I would like to thank Team Singularity for taking good care of us, and even though our time together was short then the Clash Royale team managed to reach the playoffs of the Olimpo Cup and the semi-finals of CBCR.
The players have been great to work with and they all have a bright future ahead of them as everyone is very skilled and I’m sure we’ll see them at the top of the scene soon enough.
I thank all players, staff and Team Singularity, I wish everyone good luck, especially the organization and special thanks to Atle”Breno “Silva” Silva, Clash Royale manager, Team Singularity
“It’s a sad and unfortunate situation, but I wish all the players and managers best of luck going forward and hope they’ll find some strong homes to represent.”Atle S. Stehouwer, Founder & CEO, Team Singularity
About Team Singularity:
Team Singularity, recently acquired by Rightbridge Ventures, launched in 2016 as a grassroots operation and has grown into a premier esports organization with professional teams competing in Fortnite, Counter-Strike: Global Offensive, Rocket League, League of Legends, FIFA22, Apex Legends and more.
The company is focused on talent development and is the leading player talent incubator in esports. Team Singularity has the largest path2pro esports academy in the world with over 10,000 active amateur players making their way to become the next pro player in esports.
Team Singularity is home to more than 100 players and staff members from more than 30 different countries.
GamerTech (GT) brings disruptive products, technology-based gamer wearables, and advanced apparel solutions to market, focused explicitly on gamers and esports athletes to boost performance, amplify experience, and enhance their overall wellness. GT is a startup within MAS Innovation, a subsidiary of MAS Holdings - the most prominent apparel tech manufacturer in South Asia, with over 118,000 employees across 17 countries and a turnover of USD 2 billion, strongly focusing on apparel-based innovations. MAS Innovation ranked 18th among the world's best workplaces for innovators, conducted by Fast Company in 2022, and placed in Clarivate's highly prestigious Asian innovators list in 2021 and 2022.