Today, we announce our temporary departure from the Rocket League esport.
After our Rocket League roster consisting of Polar, Chippy and Justuszzz did not get the results the players aimed for, the team decided to do several tryouts and mutually agreed to go separate ways.
Our substitute player, Josh “Sting” Fox will remain as SNG Rocket League content creator within the organisation. Alongside manager Jonas “vel” Schaffrick, he will be part of a new Rocket League related project in the future. Make sure to stay tuned for the upcoming news!
Our RLCS Casting Team announced prior to the Spring Split, will remain with Singularity for future projects, however Michael “Faded” Alston-Heyes will also be departing, as he has retired from casting Rocket League per his announcement here.
In the first regional of the RLCS 21-22 winter split we had a great top 8 result. At this point, we would like to thank Gian Luca “Calix” Bruder for stepping in as a temporary coach for this specific main event along with our team manager Jonas “vel” Schaffrick who took care of the team as performance coach since the departure of former coach Markydooda.
Nevertheless, the goal of our team was to qualify for each and every main event in the RLCS 21-22 season which only was achieved once in the roster history. We have officially released the players per their request, as of the 1st May 2022. We would like to thank the players for the journey at Team Singularity and wish them nothing but the best for their future!
Team Singularity are not planning to leave Rocket League as a gaming title for forever and therefore we will be interested in market opportunities ahead of the RLCS 22-23 season later this year.
“Working with SNG has been nothing short of a rollercoaster and I’m proud to have parted ways knowing I achieved my best ever RLCS result under their banner. I wish the team best of luck in the future however it’s my time to hang up the boots and say goodbye to competitive Rocket League.”Dan “Polar” Rees, Rocket League Player
“Big thanks to SNG and the staff for the time we spent with them, I wish them the best going forward.”Dan “Chippy” Hypher, Rocket League Player
“Sadly we weren’t able to perform consistently enough through the main events to make the roster a success. Every player has a lot of potential as the top 8 result in the winter major showed. In the end it did not work out for the players and we do not want to force them to play along with each other. It was a great time and I wish everyone great success for their next careers!”Jonas “vel” Schaffrick, Rocket League Manager
“It’s been a great pleasure to have worked with Chippy, Justus and Polar over the past year. All 3 guys are very talented and I have a lot of respect for them. Unfortunately the consistency levels would cause this roster to be on the rollercoaster of emotions, which eventually led to the team wanting to explore different avenues. We hope all 3 guys the best for the future.”Curt Bottomley, Chief Gaming Officer
About Team Singularity:
Team Singularity, recently acquired by Rightbridge Ventures, launched in 2016 as a grassroots operation and has grown into a premier esports organization with professional teams competing in Fortnite, Counter-Strike: Global Offensive, Rocket League, League of Legends, FIFA22, Apex Legends and more.
The company is focused on talent development and is the leading player talent incubator in esports. Team Singularity has the largest path2pro esports academy in the world with over 10,000 active amateur players making their way to become the next pro player in esports.
Team Singularity is home to more than 100 players and staff members from more than 30 different countries.
GamerTech (GT) brings disruptive products, technology-based gamer wearables, and advanced apparel solutions to market, focused explicitly on gamers and esports athletes to boost performance, amplify experience, and enhance their overall wellness. GT is a startup within MAS Innovation, a subsidiary of MAS Holdings - the most prominent apparel tech manufacturer in South Asia, with over 118,000 employees across 17 countries and a turnover of USD 2 billion, strongly focusing on apparel-based innovations. MAS Innovation ranked 18th among the world's best workplaces for innovators, conducted by Fast Company in 2022, and placed in Clarivate's highly prestigious Asian innovators list in 2021 and 2022.