Once the team had qualified for the Closed Qualifier in Leicester it was obvious that extra work was needed to be able to face the best teams Europe. So we organized a bootcamp for the team between the 22nd-27th of June at the HYDR Esports facilities.
It was the first time the boys were meeting as a team and it could be seen from the beginning that a lot of progress was made, both ingame and outside the game. Here is what team captain ToWzErA had to say in regard to the Bootcamp and PGI Minor event in Leicester.
What were your expectations going into the Bootcamp?
The first expectation was to meet everyone and get to know them. We where planning on practising every day, and just get the last finish in, for the minor.
How did the team feel about the facilities of Hydr Esports?
Insane, beyond our expectations. It was so professional, so many nice and helpful people, and just really cool. It would be the dot above the i, if there was bedrooms + showers at the facilities, so you could actually do everything there. But it sounded like they had the plans ready for the future, and sounded really bright.
How was it like to practice at a Bootcamp for the first time together?
Was a new experience, because we actually had to be together in the same room all day long. But we all found chemistry and we liked it a lot.
It gave a more social aspect to the game. It was also really nice because you could discuss things in person, not just via discord.
What were your goals in preparation for the Qualifier?
Our goals where to just continue the way we had been playing online, and just improve abit on that end. Our goal result wise for the event was reaching top 10 and we were thinking a top 5 was really doable.
How was the atmosphere at the Qualifier? Did you feel any pressure from playing on Lan for the first time?
The atmosphere where really good. We got to meet a lot of new people, and a lot of people that we have been playing with online. It was a really good experience, and a nice way to get to know the community. We didn’t feel the pressure physically, but i think we had it mentally. It was also pressuring when we had a bad first day, and we come back the 2nd day and think it can’t go worse and it actually did. So we have experienced a lot, but the most important experience is that our playstyle doesn’t work for lan events.
What feedback can you give about the team after event?
We all learned a lot, we have been talking for days of what we actually did wrong, what we could have done better. We talked about if people wanted to stay together for the future and all that stuff and everyone seemed to be on the same page.
This was a really hard experience for us, but you learn the most when you do bad. We have gained our confidence back again, and we are now looking for new ways to play and communicate.
Even though the team didn’t reach their goal at the Minor, then in Team Singularity we’re sure that the team has a bright future in sight in the PUBG scene, but right now it’s back to grinding until we can qualify for the next big event in PUBG and make a splash.
The team was fortunate enough to have Tobias “thenameistoby” Wiinblad as their analyst both at our bootcamp and at the actual minor event, unfortunately it wasn’t enough to make a big impact in our minor series. Due to the summerperiod and the restructuring of the SNG company we haven’t decided upon if we’ll be keeping Tobias Wiinblad on as permanent analyst for the team, but time will tell when everything get’s on the other side of the summer.
About Team Singularity:
Team Singularity, recently acquired by Rightbridge Ventures, launched in 2016 as a grassroots operation and has grown into a premier esports organization with professional teams competing in Fortnite, Counter-Strike: Global Offensive, Rocket League, League of Legends, FIFA22, Apex Legends and more.
The company is focused on talent development and is the leading player talent incubator in esports. Team Singularity has the largest path2pro esports academy in the world with over 10,000 active amateur players making their way to become the next pro player in esports.
Team Singularity is home to more than 100 players and staff members from more than 30 different countries.
GamerTech (GT) brings disruptive products, technology-based gamer wearables, and advanced apparel solutions to market, focused explicitly on gamers and esports athletes to boost performance, amplify experience, and enhance their overall wellness. GT is a startup within MAS Innovation, a subsidiary of MAS Holdings - the most prominent apparel tech manufacturer in South Asia, with over 118,000 employees across 17 countries and a turnover of USD 2 billion, strongly focusing on apparel-based innovations. MAS Innovation ranked 18th among the world's best workplaces for innovators, conducted by Fast Company in 2022, and placed in Clarivate's highly prestigious Asian innovators list in 2021 and 2022.