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Today we officially confirm that Vrow has been benched from the League of Legends team.

The last two games of our season in NLC was played with Gaaloul instead of Vrow, so the news about Vrow being benched might not come as a big surprise to everyone.

“After a disappointing inaugural season of NLC then I understand why something had to change in the team to be able to secure relegations, and unfortunately the team decided to bench me to adjust the game plan. I haven’t decided what comes next, so we’ll see what happens after the split.” Commented Albu “Vrow” Bogdan Valentin, League of Legends Player, Team Singularity.

“Benching Vrow from our main roster is not a decision I took lightly, nor a swap we desired to make. However, we felt experimenting with a playstyle change in the mid-lane was an important evolution to take as a team, and will help diversify our playstyles coming into the Promotion Tournament.” Commented James “Torok” Thomsen, League of Legends coach, Team Singularity

“Someone wise once said that you can’t win ‘em all, and looking into our results from the NLC inaugural season then that pretty much sums up our season, and heading into relegations a change had to be made to be able to retain our spot in the league. These decisions are never easy, but sometimes you’ve to switch things up to be able to get the outcome desired in the end.”
Commented Atle S. Stehouwer, Founder & CEO, Team Singularity


About Team Singularity:

Team Singularity, recently acquired by Rightbridge Ventures, launched in 2016 as a grassroots operation and has grown into a premier esports organization with professional teams competing in Fortnite, Counter-Strike: Global Offensive, Rocket League, League of Legends, FIFA22, Apex Legends and more.

The company is focused on talent development and is the leading player talent incubator in esports. Team Singularity has the largest path2pro esports academy in the world with over 10,000 active amateur players making their way to become the next pro player in esports.

Team Singularity is home to more than 100 players and staff members from more than 30 different countries.

About GamerTech™:

GamerTech (GT) brings disruptive products, technology-based gamer wearables, and advanced apparel solutions to market, focused explicitly on gamers and esports athletes to boost performance, amplify experience, and enhance their overall wellness. GT is a startup within MAS Innovation, a subsidiary of MAS Holdings - the most prominent apparel tech manufacturer in South Asia, with over 118,000 employees across 17 countries and a turnover of USD 2 billion, strongly focusing on apparel-based innovations. MAS Innovation ranked 18th among the world's best workplaces for innovators, conducted by Fast Company in 2022, and placed in Clarivate's highly prestigious Asian innovators list in 2021 and 2022.