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WCG World Finals

POSTED BY Webmaster June 12, 2019

Upon qualification to the European Finals of WCG 2019, Johann “TechnoGoose Biörck attended the event in Greece where he Qualified for the World Finals in Xi’an, China! With a record of 6-1 he stormed through the competition and booked his ticket for the main event!

“The WCG tournament was a lot of fun, I met a bunch of new people and all the players were very friendly! I felt good about my lineup going in to the tournament since I won almost every matchup expect for bomb warrior in practice and I had barley seen any bomb warriors since the buffs.
My predictions for the Meta were not entirely accurate since 2 people brought bomb warrior and one person teched his mage really hard to beat me but I somehow ended up winning all 3 of those series. I usually go into tournaments expecting to perform well and the WCG World Final is no different! My expectation for the tournament will vary though depending on how I feel about my lineup!”

Johann “TechnoGoose” Biörck

“Hearthstone has been one of the games Singularity has been involved for a long time in and I am glad to see the players delivering more and more results! It’s all part of the hard work their putting in and I am looking forward to seeing Techno perform on the bigger stages as I am confident he has what it takes!”

Atle S. Stehouwer, CEO, Team Singularity

About Team Singularity:

Team Singularity, recently acquired by Rightbridge Ventures, launched in 2016 as a grassroots operation and has grown into a premier esports organization with professional teams competing in Fortnite, Counter-Strike: Global Offensive, Rocket League, League of Legends, FIFA22, Apex Legends and more.

The company is focused on talent development and is the leading player talent incubator in esports. Team Singularity has the largest path2pro esports academy in the world with over 10,000 active amateur players making their way to become the next pro player in esports.

Team Singularity is home to more than 100 players and staff members from more than 30 different countries.

About GamerTech™:

GamerTech (GT) brings disruptive products, technology-based gamer wearables, and advanced apparel solutions to market, focused explicitly on gamers and esports athletes to boost performance, amplify experience, and enhance their overall wellness. GT is a startup within MAS Innovation, a subsidiary of MAS Holdings - the most prominent apparel tech manufacturer in South Asia, with over 118,000 employees across 17 countries and a turnover of USD 2 billion, strongly focusing on apparel-based innovations. MAS Innovation ranked 18th among the world's best workplaces for innovators, conducted by Fast Company in 2022, and placed in Clarivate's highly prestigious Asian innovators list in 2021 and 2022.